Reception studies in game localisation

This chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in...

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Autor: Mangiron i Hevia, Carme|||0000-0002-6421-8581
Formato: capítulo de livro
Fecha de publicación:2018
País:España
Recursos:Universitat Autònoma de Barcelona
Repositorio:Dipòsit Digital de Documents de la UAB
Idioma:inglés
OAI Identifier:oai:ddd.uab.cat:274799
Acesso em linha:https://ddd.uab.cat/record/274799
https://dx.doi.org/urn:doi:10.1075/btl.141.14man
Access Level:acceso abierto
Palavra-chave:Game localisation
Reception studies
Player experience
Quality in game localisation
User-centered translation
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spelling Reception studies in game localisationTaking StockMangiron i Hevia, Carme|||0000-0002-6421-8581Game localisationReception studiesPlayer experienceQuality in game localisationUser-centered translationThis chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in game localisation that have been carried out to date within the framework of Translation Studies, discussing their research objectives, methods and tools. The paper concludes by highlighting the need for further reception studies in the area of game localisation and presenting future paths for research in this area.John Benjamins Publishing 22018-01-0120182018-01-01Capítol de llibrehttp://purl.org/coar/resource_type/c_3248AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/bookPartapplication/pdfhttps://ddd.uab.cat/record/274799https://dx.doi.org/urn:doi:10.1075/btl.141.14manreponame:Dipòsit Digital de Documents de la UABinstname:Universitat Autònoma de BarcelonaInglésengopen accesshttp://purl.org/coar/access_right/c_abf2Aquest material està protegit per drets d'autor i/o drets afins. Podeu utilitzar aquest material en funció del que permet la legislació de drets d'autor i drets afins d'aplicació al vostre cas. Per a d'altres usos heu d'obtenir permís del(s) titular(s) de drets.https://rightsstatements.org/vocab/InC/1.0/info:eu-repo/semantics/openAccessoai:ddd.uab.cat:2747992026-06-06T12:50:31Z
dc.title.none.fl_str_mv Reception studies in game localisation
Taking Stock
title Reception studies in game localisation
spellingShingle Reception studies in game localisation
Mangiron i Hevia, Carme|||0000-0002-6421-8581
Game localisation
Reception studies
Player experience
Quality in game localisation
User-centered translation
title_short Reception studies in game localisation
title_full Reception studies in game localisation
title_fullStr Reception studies in game localisation
title_full_unstemmed Reception studies in game localisation
title_sort Reception studies in game localisation
dc.creator.none.fl_str_mv Mangiron i Hevia, Carme|||0000-0002-6421-8581
author Mangiron i Hevia, Carme|||0000-0002-6421-8581
author_facet Mangiron i Hevia, Carme|||0000-0002-6421-8581
author_role author
dc.subject.none.fl_str_mv Game localisation
Reception studies
Player experience
Quality in game localisation
User-centered translation
topic Game localisation
Reception studies
Player experience
Quality in game localisation
User-centered translation
description This chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in game localisation that have been carried out to date within the framework of Translation Studies, discussing their research objectives, methods and tools. The paper concludes by highlighting the need for further reception studies in the area of game localisation and presenting future paths for research in this area.
publishDate 2018
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2018
2018-01-01
dc.type.none.fl_str_mv Capítol de llibre
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url https://ddd.uab.cat/record/274799
https://dx.doi.org/urn:doi:10.1075/btl.141.14man
dc.language.none.fl_str_mv Inglés
eng
language_invalid_str_mv Inglés
language eng
dc.rights.none.fl_str_mv open access
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eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv John Benjamins Publishing
publisher.none.fl_str_mv John Benjamins Publishing
dc.source.none.fl_str_mv reponame:Dipòsit Digital de Documents de la UAB
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