Reception studies in game localisation
This chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in...
| Autor: | |
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| Formato: | capítulo de livro |
| Fecha de publicación: | 2018 |
| País: | España |
| Recursos: | Universitat Autònoma de Barcelona |
| Repositorio: | Dipòsit Digital de Documents de la UAB |
| Idioma: | inglés |
| OAI Identifier: | oai:ddd.uab.cat:274799 |
| Acesso em linha: | https://ddd.uab.cat/record/274799 https://dx.doi.org/urn:doi:10.1075/btl.141.14man |
| Access Level: | acceso abierto |
| Palavra-chave: | Game localisation Reception studies Player experience Quality in game localisation User-centered translation |
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Reception studies in game localisationTaking StockMangiron i Hevia, Carme|||0000-0002-6421-8581Game localisationReception studiesPlayer experienceQuality in game localisationUser-centered translationThis chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in game localisation that have been carried out to date within the framework of Translation Studies, discussing their research objectives, methods and tools. The paper concludes by highlighting the need for further reception studies in the area of game localisation and presenting future paths for research in this area.John Benjamins Publishing 22018-01-0120182018-01-01Capítol de llibrehttp://purl.org/coar/resource_type/c_3248AMhttp://purl.org/coar/version/c_ab4af688f83e57aainfo:eu-repo/semantics/bookPartapplication/pdfhttps://ddd.uab.cat/record/274799https://dx.doi.org/urn:doi:10.1075/btl.141.14manreponame:Dipòsit Digital de Documents de la UABinstname:Universitat Autònoma de BarcelonaInglésengopen accesshttp://purl.org/coar/access_right/c_abf2Aquest material està protegit per drets d'autor i/o drets afins. Podeu utilitzar aquest material en funció del que permet la legislació de drets d'autor i drets afins d'aplicació al vostre cas. Per a d'altres usos heu d'obtenir permís del(s) titular(s) de drets.https://rightsstatements.org/vocab/InC/1.0/info:eu-repo/semantics/openAccessoai:ddd.uab.cat:2747992026-06-06T12:50:31Z |
| dc.title.none.fl_str_mv |
Reception studies in game localisation Taking Stock |
| title |
Reception studies in game localisation |
| spellingShingle |
Reception studies in game localisation Mangiron i Hevia, Carme|||0000-0002-6421-8581 Game localisation Reception studies Player experience Quality in game localisation User-centered translation |
| title_short |
Reception studies in game localisation |
| title_full |
Reception studies in game localisation |
| title_fullStr |
Reception studies in game localisation |
| title_full_unstemmed |
Reception studies in game localisation |
| title_sort |
Reception studies in game localisation |
| dc.creator.none.fl_str_mv |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author_facet |
Mangiron i Hevia, Carme|||0000-0002-6421-8581 |
| author_role |
author |
| dc.subject.none.fl_str_mv |
Game localisation Reception studies Player experience Quality in game localisation User-centered translation |
| topic |
Game localisation Reception studies Player experience Quality in game localisation User-centered translation |
| description |
This chapter aims at providing an overview of the existing reception studies in the area of game localisation. After briefly describing the main characteristics of game localisation and its focus on users and their player experience (PX), the paper discusses the small number of reception studies in game localisation that have been carried out to date within the framework of Translation Studies, discussing their research objectives, methods and tools. The paper concludes by highlighting the need for further reception studies in the area of game localisation and presenting future paths for research in this area. |
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2018 |
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2 2018-01-01 2018 2018-01-01 |
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Capítol de llibre http://purl.org/coar/resource_type/c_3248 AM http://purl.org/coar/version/c_ab4af688f83e57aa |
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info:eu-repo/semantics/bookPart |
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bookPart |
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https://ddd.uab.cat/record/274799 https://dx.doi.org/urn:doi:10.1075/btl.141.14man |
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https://ddd.uab.cat/record/274799 https://dx.doi.org/urn:doi:10.1075/btl.141.14man |
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Inglés eng |
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Inglés |
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eng |
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open access http://purl.org/coar/access_right/c_abf2 https://rightsstatements.org/vocab/InC/1.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 https://rightsstatements.org/vocab/InC/1.0/ |
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openAccess |
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application/pdf |
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John Benjamins Publishing |
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John Benjamins Publishing |
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reponame:Dipòsit Digital de Documents de la UAB instname:Universitat Autònoma de Barcelona |
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Universitat Autònoma de Barcelona |
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Dipòsit Digital de Documents de la UAB |
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15,301629 |