Screenlife and the software audiovisualization: an analysis of the film unfriended

Investigate the screenlife format based on the problem of software audiovisualization, a trend programmed by a metalinguistic game between audiovisual and software and the central roles that both play in contemporary culture. First, I try to comprehend screenlife as a poetic resulting from the encou...

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Detalles Bibliográficos
Autor: Damasceno, Alex
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2020
País:Brasil
Institución:Universidade Federal de Goiás (UFG)
Repositorio:Comunicação & Informação (Online)
Idioma:portugués
OAI Identifier:oai:ojs.revistas.ufg.br:article/66245
Acceso en línea:https://revistas.ufg.br/ci/article/view/66245
Access Level:acceso abierto
Palabra clave:Software Audiovisualization
Screenlife
Unfriended
Audiovisualización del software
Audiovisualização do software
Amizade Desfeita
Descripción
Sumario:Investigate the screenlife format based on the problem of software audiovisualization, a trend programmed by a metalinguistic game between audiovisual and software and the central roles that both play in contemporary culture. First, I try to comprehend screenlife as a poetic resulting from the encounter of the cross-cultural practices of the software with the audiovisual conventions of mise-en-scène, decoupage and narrative. Secondly, I analyze the case of Unfriended, describing how the different software were audiovisualized and discussing the specific functions they fulfill in the film.