Discovering and recovering the past in classrooms with assassin’s creed origins discovery tour: a digital humanities look at modern censorship of ancient nudity
The present article analyzes the Discovery Tourmode, developed by Ubisoft Montreal for the game Assassin’s Creed Origins.The Discovery Tourmode is proposed by its developers as a “purely educational” tool, understood as a “Virtual Museum” aiming at aiding students to understand the past through guid...
| Autores: | , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2019 |
| País: | Brasil |
| Institución: | Universidade Estadual de Campinas (UNICAMP) |
| Repositorio: | Revista de Arqueologia Pública |
| Idioma: | portugués |
| OAI Identifier: | oai:ojs.periodicos.sbu.unicamp.br:article/8654795 |
| Acceso en línea: | https://periodicos.sbu.unicamp.br/ojs/index.php/rap/article/view/8654795 |
| Access Level: | acceso abierto |
| Palabra clave: | Assassin’s Creed Origins Archaeology Education Arqueología Educación Arqueologia Educação |
| Sumario: | The present article analyzes the Discovery Tourmode, developed by Ubisoft Montreal for the game Assassin’s Creed Origins.The Discovery Tourmode is proposed by its developers as a “purely educational” tool, understood as a “Virtual Museum” aiming at aiding students to understand the past through guided tour concerning Egyptian life and its historical sites. It will be questioned in this study the censorship enacted against the nudity of Classical statues, considering that they are censored solely in this gaming mode, in which the genitals and nipples statues of Greek Gods and Goddesses appear covered by seashells, raising several issues concerning today’s education and the oversexualized gaze over the past. |
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