Discovering and recovering the past in classrooms with assassin’s creed origins discovery tour: a digital humanities look at modern censorship of ancient nudity

The present article analyzes the Discovery Tourmode, developed by Ubisoft Montreal for the game Assassin’s Creed Origins.The Discovery Tourmode is proposed by its developers as a “purely educational” tool, understood as a “Virtual Museum” aiming at aiding students to understand the past through guid...

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Detalles Bibliográficos
Autores: Araújo de Lima, Rodrigo, de Paiva Bondioli, Nelson
Tipo de recurso: artículo
Estado:Versión publicada
Fecha de publicación:2019
País:Brasil
Institución:Universidade Estadual de Campinas (UNICAMP)
Repositorio:Revista de Arqueologia Pública
Idioma:portugués
OAI Identifier:oai:ojs.periodicos.sbu.unicamp.br:article/8654795
Acceso en línea:https://periodicos.sbu.unicamp.br/ojs/index.php/rap/article/view/8654795
Access Level:acceso abierto
Palabra clave:Assassin’s Creed Origins
Archaeology
Education
Arqueología
Educación
Arqueologia
Educação
Descripción
Sumario:The present article analyzes the Discovery Tourmode, developed by Ubisoft Montreal for the game Assassin’s Creed Origins.The Discovery Tourmode is proposed by its developers as a “purely educational” tool, understood as a “Virtual Museum” aiming at aiding students to understand the past through guided tour concerning Egyptian life and its historical sites. It will be questioned in this study the censorship enacted against the nudity of Classical statues, considering that they are censored solely in this gaming mode, in which the genitals and nipples statues of Greek Gods and Goddesses appear covered by seashells, raising several issues concerning today’s education and the oversexualized gaze over the past.