Investigation of e-sports attitudes among prospective physical education and sports teachers
This study aimed to examine the e-sports attitudes of prospective physical education and sports teachers. A total of 304 participants, including 154 (50.7%) females and 150 (49.3%) males, with a mean age of X̄ = 21.17±2.10, studying in the Department of Physical Education and Sports Teaching at thre...
| Autores: | , , , , |
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| Tipo de documento: | artigo |
| Estado: | Versão publicada |
| Data de publicação: | 2026 |
| País: | España |
| Recursos: | Universidad de Murcia |
| Repositório: | DIGITUM. Depósito Digital Institucional de la Universidad de Murcia |
| OAI Identifier: | oai:dnet:digitum_____::c57799427ec5e8612375b8810153184c |
| Acesso em linha: | http://hdl.handle.net/10201/235561 |
| Access Level: | Acceso aberto |
| Palavra-chave: | E-sports Physical Education Sports Teachers Attitude No relacionado con ningún objetivo de desarrollo sostenible |
| Resumo: | This study aimed to examine the e-sports attitudes of prospective physical education and sports teachers. A total of 304 participants, including 154 (50.7%) females and 150 (49.3%) males, with a mean age of X̄ = 21.17±2.10, studying in the Department of Physical Education and Sports Teaching at three different state universities, were included in the study. A Personal Information Form developed by the researchers and the “E-Sports Attitude Scale” were used to assess e-sports attitudes. According to the study results, a statistically significant difference was found in mean e-sports attitude scores according to the gender variable (p<0.05). It was determined that there were no statistically significant differences in mean e-sports attitude scores according to class level (p>0.05). However, statistically significant differences were observed in mean e-sports attitude scores based on the duration of gameplay (p<0.05). In conclusion, it was found that males exhibited more positive attitudes toward e-sports, grade level did not significantly affect e-sports attitudes, and participants' attitudes toward e-sports became more positive as gameplay duration increased. Future studies may consider exploring other demographic factors influencing e-sports attitudes, which are expected to contribute further to the literature. |
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