Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics
This study analyses how preservice mathematics teachers reflect on the incorporation of gamification in their teaching practices after participating in a training cycle focused on this active methodology. The cycle, applied to 31 students in the Secondary Mathematics Teacher Education Master’s progr...
| Autores: | , , , |
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| Tipo de recurso: | artículo |
| Estado: | Versión publicada |
| Fecha de publicación: | 2026 |
| País: | España |
| Institución: | Universidad de Barcelona |
| Repositorio: | Dipòsit Digital de la UB |
| OAI Identifier: | oai:diposit.ub.edu:2445/226160 |
| Acceso en línea: | https://hdl.handle.net/2445/226160 |
| Access Level: | acceso abierto |
| Palabra clave: | Ludificació Ensenyament de la matemàtica Formació del professorat Gamification Mathematics education Teacher training |
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Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of MathematicsCortés, AlexandreBreda, AdrianaSánchez Brualla, AliciaVerón, Manuel AlejandroLudificacióEnsenyament de la matemàticaFormació del professoratGamificationMathematics educationTeacher trainingThis study analyses how preservice mathematics teachers reflect on the incorporation of gamification in their teaching practices after participating in a training cycle focused on this active methodology. The cycle, applied to 31 students in the Secondary Mathematics Teacher Education Master’s programme in Catalonia, integrated game elements—such as narratives, quests, and badges—alongside the Didactical Suitability Criteria as a tool for developing competency in the analysis and evaluation of didactical suitability. The reasons preservice teachers provided for using gamification in mathematics teaching were analysed at two points: upon completing the training cycle and after implementing teaching proposals incorporating gamification with secondary education students in Catalonia. The results show that preservice teachers show an improvement in their reflective competency regarding gamification, as well as increased use of this active methodology. Additionally, the knowledge and competencies considered relevant by preservice teachers for working with gamification in mathematics teaching were identified. It is concluded that training in the use of gamification in mathematics teaching is necessary to apply this methodology appropriately, and that tools such as the Didactical Suitability Criteria are fundamental for reflection on, and improvement in, the use of active methodologiesMDPI2026info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://hdl.handle.net/2445/226160Articles publicats en revistes (Educació Lingüística, Científica i Matemàtica)reponame:Dipòsit Digital de la UBinstname:Universidad de BarcelonaInglésReproducció del document publicat a: https://doi.org/10.3390/educsci16010020Education Sciences, 2026, vol. 16, num.1, 20https://doi.org/10.3390/educsci16010020cc-by (c) Cortés, A. et al., 2026http://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccessoai:diposit.ub.edu:2445/2261602026-05-27T06:46:51Z |
| dc.title.none.fl_str_mv |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| title |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| spellingShingle |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics Cortés, Alexandre Ludificació Ensenyament de la matemàtica Formació del professorat Gamification Mathematics education Teacher training |
| title_short |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| title_full |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| title_fullStr |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| title_full_unstemmed |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| title_sort |
Preservice Secondary School Teachers’ Knowledge and Competencies When Reflecting on the Incorporation of Gamification in the Teaching of Mathematics |
| dc.creator.none.fl_str_mv |
Cortés, Alexandre Breda, Adriana Sánchez Brualla, Alicia Verón, Manuel Alejandro |
| author |
Cortés, Alexandre |
| author_facet |
Cortés, Alexandre Breda, Adriana Sánchez Brualla, Alicia Verón, Manuel Alejandro |
| author_role |
author |
| author2 |
Breda, Adriana Sánchez Brualla, Alicia Verón, Manuel Alejandro |
| author2_role |
author author author |
| dc.subject.none.fl_str_mv |
Ludificació Ensenyament de la matemàtica Formació del professorat Gamification Mathematics education Teacher training |
| topic |
Ludificació Ensenyament de la matemàtica Formació del professorat Gamification Mathematics education Teacher training |
| description |
This study analyses how preservice mathematics teachers reflect on the incorporation of gamification in their teaching practices after participating in a training cycle focused on this active methodology. The cycle, applied to 31 students in the Secondary Mathematics Teacher Education Master’s programme in Catalonia, integrated game elements—such as narratives, quests, and badges—alongside the Didactical Suitability Criteria as a tool for developing competency in the analysis and evaluation of didactical suitability. The reasons preservice teachers provided for using gamification in mathematics teaching were analysed at two points: upon completing the training cycle and after implementing teaching proposals incorporating gamification with secondary education students in Catalonia. The results show that preservice teachers show an improvement in their reflective competency regarding gamification, as well as increased use of this active methodology. Additionally, the knowledge and competencies considered relevant by preservice teachers for working with gamification in mathematics teaching were identified. It is concluded that training in the use of gamification in mathematics teaching is necessary to apply this methodology appropriately, and that tools such as the Didactical Suitability Criteria are fundamental for reflection on, and improvement in, the use of active methodologies |
| publishDate |
2026 |
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2026 |
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info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
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article |
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publishedVersion |
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https://hdl.handle.net/2445/226160 |
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https://hdl.handle.net/2445/226160 |
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Inglés |
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Inglés |
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Reproducció del document publicat a: https://doi.org/10.3390/educsci16010020 Education Sciences, 2026, vol. 16, num.1, 20 https://doi.org/10.3390/educsci16010020 |
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cc-by (c) Cortés, A. et al., 2026 http://creativecommons.org/licenses/by/4.0/ info:eu-repo/semantics/openAccess |
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cc-by (c) Cortés, A. et al., 2026 http://creativecommons.org/licenses/by/4.0/ |
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openAccess |
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application/pdf |
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MDPI |
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MDPI |
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Articles publicats en revistes (Educació Lingüística, Científica i Matemàtica) reponame:Dipòsit Digital de la UB instname:Universidad de Barcelona |
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Universidad de Barcelona |
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