Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks
[EN] The recent popular game, Pokemon GO, created two symbiotic social networks by location-based mobile augmented reality (LMAR) technique. One is in the physical world among players, and another one is in the cyber world among players' avatars. To date, there is no study that has explored...
| Autores: | , , , , , , , |
|---|---|
| Tipo de recurso: | artículo |
| Fecha de publicación: | 2018 |
| País: | España |
| Institución: | Universitat Politècnica de València (UPV) |
| Repositorio: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia |
| Idioma: | inglés |
| OAI Identifier: | oai:riunet.upv.es:10251/147539 |
| Acceso en línea: | https://riunet.upv.es/handle/10251/147539 |
| Access Level: | acceso abierto |
| Palabra clave: | Social network Augmented reality Pokemon GO ARQUITECTURA Y TECNOLOGIA DE COMPUTADORES |
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Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networksWang, DerekWu, TingminWen, ShengLiu, DonghaiXiang, YangZhou, WanleiAlelaiwi, AbdulhameedHassan Mohamed, Houcine|||0000-0002-2038-0587Social networkAugmented realityPokemon GOARQUITECTURA Y TECNOLOGIA DE COMPUTADORES[EN] The recent popular game, Pokemon GO, created two symbiotic social networks by location-based mobile augmented reality (LMAR) technique. One is in the physical world among players, and another one is in the cyber world among players' avatars. To date, there is no study that has explored the formation of each social network and their symbiosis. In this paper, we carried out a data-driven research on the Pokemon GO game to solve this problem. We accordingly organised the collection of two real datasets. For the first dataset, we designed a questionnaire to collect players' individual behaviours in Pokemon GO, and used maps of Melbourne (Australia) to track and record their usual playing areas. Based on the data that we collected, we modelled the formation of the symbiotic social networks in both physical world (i.e. for players) and cyber world (i.e. for avatars) as well as interactions between players and Pokemon GO elements (i.e. 'bridges' of the two worlds). By investigating the mechanism of network formation, we revealed the relatively weak correlation between the formation processes of the two networks. We further incorporated the real-world pedestrian dataset collected by sensors across Melbourne CBD into the study of their symbiosis. Based on the second dataset, we examined the changes of people's social behaviours in terms of most visited places. The results suggested that the existence of the cyber social network has reciprocally changed the structure of the symbiotic physical social network. (C) 2017 Elsevier B.V. All rights reserved.This research is partially supported by the Australian Research Council projects DP150103732, DP140103649, and LP140100816. The authors extend their appreciation to the International Scientific Partnership Program (ISPP) at King Saud University, Riyadh, Saudi Arabia for funding this work through the project No. ISPP#0069.ElsevierDepartamento de Informática de Sistemas y ComputadoresEscuela Técnica Superior de Ingeniería Aeroespacial y Diseño IndustrialInstituto Universitario de Automática e Informática IndustrialKing Saud University, Arabia SaudíRepositorio Institucional de la Universitat Politècnica de València Riunet20182018-05-01journal articlehttp://purl.org/coar/resource_type/c_6501VoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85info:eu-repo/semantics/articleapplication/pdfapplication/pdfhttps://riunet.upv.es/handle/10251/147539reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valénciainstname:Universitat Politècnica de València (UPV)InglésengAgricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Discovery Projects DP140103649 Discovery Projects - Grant ID: DP140103649King Saud University, Arabia Saudí https://doi.org/10.13039/501100002383 ISPP0069Agricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Discovery Projects DP150103732 Discovery Projects - Grant ID: DP150103732Agricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Linkage Projects LP140100816 Linkage Projects - Grant ID: LP140100816open accesshttp://purl.org/coar/access_right/c_abf2Reserva de todos los derechoshttp://rightsstatements.org/vocab/InC/1.0/info:eu-repo/semantics/openAccessoai:riunet.upv.es:10251/1475392026-06-13T07:49:27Z |
| dc.title.none.fl_str_mv |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| title |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| spellingShingle |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks Wang, Derek Social network Augmented reality Pokemon GO ARQUITECTURA Y TECNOLOGIA DE COMPUTADORES |
| title_short |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| title_full |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| title_fullStr |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| title_full_unstemmed |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| title_sort |
Pokemon GO in Melbourne CBD: A case study of the cyber-physical symbiotic social networks |
| dc.creator.none.fl_str_mv |
Wang, Derek Wu, Tingmin Wen, Sheng Liu, Donghai Xiang, Yang Zhou, Wanlei Alelaiwi, Abdulhameed Hassan Mohamed, Houcine|||0000-0002-2038-0587 |
| author |
Wang, Derek |
| author_facet |
Wang, Derek Wu, Tingmin Wen, Sheng Liu, Donghai Xiang, Yang Zhou, Wanlei Alelaiwi, Abdulhameed Hassan Mohamed, Houcine|||0000-0002-2038-0587 |
| author_role |
author |
| author2 |
Wu, Tingmin Wen, Sheng Liu, Donghai Xiang, Yang Zhou, Wanlei Alelaiwi, Abdulhameed Hassan Mohamed, Houcine|||0000-0002-2038-0587 |
| author2_role |
author author author author author author author |
| dc.contributor.none.fl_str_mv |
Departamento de Informática de Sistemas y Computadores Escuela Técnica Superior de Ingeniería Aeroespacial y Diseño Industrial Instituto Universitario de Automática e Informática Industrial King Saud University, Arabia Saudí Repositorio Institucional de la Universitat Politècnica de València Riunet |
| dc.subject.none.fl_str_mv |
Social network Augmented reality Pokemon GO ARQUITECTURA Y TECNOLOGIA DE COMPUTADORES |
| topic |
Social network Augmented reality Pokemon GO ARQUITECTURA Y TECNOLOGIA DE COMPUTADORES |
| description |
[EN] The recent popular game, Pokemon GO, created two symbiotic social networks by location-based mobile augmented reality (LMAR) technique. One is in the physical world among players, and another one is in the cyber world among players' avatars. To date, there is no study that has explored the formation of each social network and their symbiosis. In this paper, we carried out a data-driven research on the Pokemon GO game to solve this problem. We accordingly organised the collection of two real datasets. For the first dataset, we designed a questionnaire to collect players' individual behaviours in Pokemon GO, and used maps of Melbourne (Australia) to track and record their usual playing areas. Based on the data that we collected, we modelled the formation of the symbiotic social networks in both physical world (i.e. for players) and cyber world (i.e. for avatars) as well as interactions between players and Pokemon GO elements (i.e. 'bridges' of the two worlds). By investigating the mechanism of network formation, we revealed the relatively weak correlation between the formation processes of the two networks. We further incorporated the real-world pedestrian dataset collected by sensors across Melbourne CBD into the study of their symbiosis. Based on the second dataset, we examined the changes of people's social behaviours in terms of most visited places. The results suggested that the existence of the cyber social network has reciprocally changed the structure of the symbiotic physical social network. (C) 2017 Elsevier B.V. All rights reserved. |
| publishDate |
2018 |
| dc.date.none.fl_str_mv |
2018 2018-05-01 |
| dc.type.none.fl_str_mv |
journal article http://purl.org/coar/resource_type/c_6501 VoR http://purl.org/coar/version/c_970fb48d4fbd8a85 |
| dc.type.openaire.fl_str_mv |
info:eu-repo/semantics/article |
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article |
| dc.identifier.none.fl_str_mv |
https://riunet.upv.es/handle/10251/147539 |
| url |
https://riunet.upv.es/handle/10251/147539 |
| dc.language.none.fl_str_mv |
Inglés eng |
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Inglés |
| language |
eng |
| dc.relation.none.fl_str_mv |
Agricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Discovery Projects DP140103649 Discovery Projects - Grant ID: DP140103649 King Saud University, Arabia Saudí https://doi.org/10.13039/501100002383 ISPP0069 Agricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Discovery Projects DP150103732 Discovery Projects - Grant ID: DP150103732 Agricultural Research Council, Sudáfrica https://doi.org/10.13039/100007537 Linkage Projects LP140100816 Linkage Projects - Grant ID: LP140100816 |
| dc.rights.none.fl_str_mv |
open access http://purl.org/coar/access_right/c_abf2 Reserva de todos los derechos http://rightsstatements.org/vocab/InC/1.0/ |
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info:eu-repo/semantics/openAccess |
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open access http://purl.org/coar/access_right/c_abf2 Reserva de todos los derechos http://rightsstatements.org/vocab/InC/1.0/ |
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openAccess |
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application/pdf application/pdf |
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Elsevier |
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Elsevier |
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reponame:RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia instname:Universitat Politècnica de València (UPV) |
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