Wirlous Little Adventure

The focus of this project is to develop a roguelike action-adventure 2D game. There are two main aspects that want to be explored in this work. To create a set of procedural levels, and to create a game with a focus on replayability. This document will explain the definition and development of the g...

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Detalhes bibliográficos
Autor: Fajardo Sánchez, Carlos
Formato: tesis de maestría
Fecha de publicación:2022
País:España
Recursos:Universitat Oberta de Catalunya (UOC)
Repositorio:O2, repositorio institucional de la UOC
OAI Identifier:oai:openaccess.uoc.edu:10609/145406
Acesso em linha:http://hdl.handle.net/10609/145406
Access Level:acceso abierto
Palavra-chave:video games
action and adventure
design and programming
videojuegos
acción y aventura
diseño y programación
videojocs
acció i aventura
disseny i programació
Video games--Design -- TFM
Videojocs--Disseny -- TFM
Videojuegos--Diseño -- TFM
Descrição
Resumo:The focus of this project is to develop a roguelike action-adventure 2D game. There are two main aspects that want to be explored in this work. To create a set of procedural levels, and to create a game with a focus on replayability. This document will explain the definition and development of the game. It will cover the decision-making process to reach the final stage of the game development. The final goal is to create a game that works on PC and can be run on a web browser. And can be uploaded on a videogame distribution platform. My personal goal with this work is to learn how to develop a game from the ground up. Starting from an initial idea and adapting the development cycle to any eventualities that may occur.