Modelos de compressão de dados para classificação e segmentação de texturas

This work analyzes methods for textures images classification and segmentation using lossless data compression algorithms models. Two data compression algorithms are evaluated: the Prediction by Partial Matching (PPM) and the Lempel-Ziv-Welch (LZW) that had been applied in textures classification in...

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Detalhes bibliográficos
Autor: Honório, Tatiane Cruz de Souza
Formato: tesis de maestría
Estado:Versión publicada
Fecha de publicación:2010
País:Brasil
Recursos:Universidade Federal da Paraíba (UFPB)
Repositorio:Biblioteca Digital de Teses e Dissertações da UFPB
Idioma:portugués
OAI Identifier:oai:repositorio.ufpb.br:tede/6044
Acesso em linha:https://repositorio.ufpb.br/jspui/handle/tede/6044
Access Level:acceso abierto
Palavra-chave:Prediction by Partial Matching (PPM)
Lempel-Ziv-Welch (LZW)
Segmentação de texturas
Classificação de texturas
Reconhecimento de padrões
Compressão de dados
Texture segmentation
Texture classification
Histogram equalization
Pattern recognition
Data compression
CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO
Descrição
Resumo:This work analyzes methods for textures images classification and segmentation using lossless data compression algorithms models. Two data compression algorithms are evaluated: the Prediction by Partial Matching (PPM) and the Lempel-Ziv-Welch (LZW) that had been applied in textures classification in previous works. The textures are pre-processed using histogram equalization. The classification method is divided into two stages. In the learning stage or training, the compression algorithm builds statistical models for the horizontal and the vertical structures of each class. In the classification stage, samples of textures to be classified are compressed using models built in the learning stage, sweeping the samples horizontally and vertically. A sample is assigned to the class that obtains the highest average compression. The classifier tests were made using the Brodatz textures album. The classifiers were tested for various contexts sizes (in the PPM case), samples number and training sets. For some combinations of these parameters, the classifiers achieved 100% of correct classifications. Texture segmentation process was made only with the PPM. Initially, the horizontal models are created using eight textures samples of size 32 x 32 pixels for each class, with the PPM context of a maximum size 1. The images to be segmented are compressed by the models of classes, initially in blocks of size 64 x 64 pixels. If none of the models achieve a compression ratio at a predetermined interval, the block is divided into four blocks of size 32 x 32. The process is repeated until a model reach a compression ratio in the range of the compression ratios set for the size of the block in question. If the block get the 4 x 4 size it is classified as belonging to the class of the model that reached the highest compression ratio.