Evolution of impatience: The example of the Farmer-Sheriff game

The literature on the evolution of impatience, focusing on one-person decision problems, often finds that evolutionary forces favor the more patient individuals. This paper shows that in games where equilibrium involves threat of punishment there are forces generating an evolutionary advantage to th...

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Detalhes bibliográficos
Autores: Levine, David K., Modica, Salvatore, Weinschelbaum, Federico, Zurita, Felipe
Formato: artículo
Estado:Versión publicada
Fecha de publicación:2015
País:Argentina
Recursos:Consejo Nacional de Investigaciones Científicas y Técnicas
Repositorio:CONICET Digital (CONICET)
Idioma:inglés
OAI Identifier:oai:ri.conicet.gov.ar:11336/113041
Acesso em linha:http://hdl.handle.net/11336/113041
Access Level:acceso abierto
Palavra-chave:Impatience
Evolution
Replicator Dynamics
Evolutionary Game Theory
https://purl.org/becyt/ford/5.2
https://purl.org/becyt/ford/5
Descrição
Resumo:The literature on the evolution of impatience, focusing on one-person decision problems, often finds that evolutionary forces favor the more patient individuals. This paper shows that in games where equilibrium involves threat of punishment there are forces generating an evolutionary advantage to the impatient. In particular, it offers a two-population example where evolutionary forces favor impatience in one group while favoring patience in the other. Moreover, efficiency may also favor impatient individuals. In our example, it is efficient for one population to evolve impatience and for the other to develop patience. Yet, evolutionary forces move the opposite direction.